Moire (aka bouncing lines)
Moire (aka bouncing lines)
I used to have a bouncing line program but I can't find it. It was similar to the Mac's Moire with a bouncing line whose tail could be adjusted. I think it came both in SuperBASIC and as a compiled version. Anyone know what I speak of? I don't recall the name so it's hard to search for it on Dilwyn's site.
Re: Moire (aka bouncing lines)
Hi,
You might be thinking of the listing and article of Simon Goodwin's in QLWorld_1991 December 1991 on page 29. A pdf of the magazine can be downloaded from Dilwyn Jones site http://www.dilwyn.me.uk/mags/index.html
I think there was also a coverdisk with QL today the included screen savers that might have had the programs you are thinking of but I don't remember which issue.
Cheers
You might be thinking of the listing and article of Simon Goodwin's in QLWorld_1991 December 1991 on page 29. A pdf of the magazine can be downloaded from Dilwyn Jones site http://www.dilwyn.me.uk/mags/index.html
I think there was also a coverdisk with QL today the included screen savers that might have had the programs you are thinking of but I don't remember which issue.
Cheers
Re: Moire (aka bouncing lines)
I found it -- Baton_bas. Looks like it was published in QLWorld in May 1990 by two folks from NESQLUG here in New England.
Attached is the zip file.
It also has an executable (baton_exe) but I can't get it to work (tried resizing its dataspace with qlayt.exe). It was SuperCharged and I tried recompiling it with the Turbo Compiler but no luck as I can't get the Trubo Compiler to work for me. I even tried creating a simple one line SuperBASIC "Hello World" program and when I run the executable it just crashes the emulator (same with compiling Baton_bas).
Here are the steps I took:
BTW, looking for this I found pictures form the early 90's Boston QL meeting with NESQLUG folks as well as Tony Firshman, Stuart Honeyball, Jochen Merz, to name a few...
Code: Select all
100 REMark =============================
105 REMark ********* BATON_bas *********
110 REMark =============================
115 :
120 REMark Graphic Simulation of a Baton
125 REMark QLWorld Issue May 1990
130 REMark Contributed by Peter Hale
135 REMark Modification by Ed Kingsley
140 REMark BATON_ex is a compiled version
145 REMark Read BATON_doc for Info
150 :
200 WINDOW 512,250,0,0
210 PAPER 0:INK 5:CLS:PRINT\\\"BATON TWIRLER":INK 2:PRINT\\\ "SELECT NUMBER OF TRAILING IMAGES"\"INPUT A NUMBER BETWEEN 1 & 45 ";:INK 7:INPUT R
220 PAPER 0: CLS
230 DIM ypos1(50): DIM xpos1(50)
240 DIM ypos2(50): DIM xpos2(50)
250 x1inc = 1.9 : x2inc = 2.7
260 y1inc = 2.7 : y2inc = 3.1
270 x1pos = 50 : x2pos = 55
280 y1pos = 55 : y2pos = 60
290 xmax = 120
300 ymax = 100
310 index = 0
320 REPeat loop
330 index1=(index) MOD 50
340 index = (index+1) MOD 100
350 INK (2+(index MOD 6))
360 LINE (x1pos),(y1pos) TO (x2pos),(y2pos)
370 xpos1(index1)=x1pos : xpos2(index1)=x2pos
380 ypos1(index1)=y1pos : ypos2(index1)=y2pos
390 x1pos = x1pos+x1inc
400 y1pos = y1pos+y1inc
410 x2pos = x2pos+x2inc
420 y2pos = y2pos+y2inc
430 IF x1pos < 0 THEN
440 x1inc = -x1inc : x1pos = 0
450 END IF
460 IF y1pos < 0 THEN
470 y1inc = -y1inc : y1pos = 0
480 END IF
490 IF x1pos > xmax THEN
500 x1pos=xmax : x1inc = -x1inc
510 END IF
520 IF y1pos > ymax THEN
530 y1pos=ymax : y1inc = -y1inc
540 END IF
550 IF x2pos < 0 THEN
560 x2inc = -x2inc : x2pos = 0
570 END IF
580 IF x2pos > xmax THEN
590 x2pos=xmax : x2inc = -x2inc
600 END IF
610 IF y2pos < 0 THEN
620 y2inc = -y2inc : y2pos = 0
630 END IF
640 IF y2pos > ymax THEN
650 y2pos=ymax : y2inc = -y2inc
660 END IF
670 index2 =(index-R) MOD 50
680 INK 0
690 LINE (xpos1(index2)),(ypos1(index2)) TO (xpos2(index2)),(ypos2(index2))
700 END REPeat loop
It also has an executable (baton_exe) but I can't get it to work (tried resizing its dataspace with qlayt.exe). It was SuperCharged and I tried recompiling it with the Turbo Compiler but no luck as I can't get the Trubo Compiler to work for me. I even tried creating a simple one line SuperBASIC "Hello World" program and when I run the executable it just crashes the emulator (same with compiling Baton_bas).
Here are the steps I took:
- LRESPR win8_turbo_tk_code
- EXEC_W win8_parser_task;"win8_hello_bas"
- Here it sticks the source name under Object and asks you if you want to delete it, which I find odd.
- So you then change the object file to something else (I called it win8_hello_exe)
- Hit space and it compiles with no errors
- EXEC_W win8_codegen_task
- This one dodesn't seem to take parameters
- Generates the win8_hello_exe file successfully but the file crashes emulator
BTW, looking for this I found pictures form the early 90's Boston QL meeting with NESQLUG folks as well as Tony Firshman, Stuart Honeyball, Jochen Merz, to name a few...
Re: Moire (aka bouncing lines)
I was able to compile it and it ran fine. The problem might be Qlay. I don't think it was ever a fully stable emulator.
I'm attaching the compiled version that I did (with Turbo 5.07). Tim
I'm attaching the compiled version that I did (with Turbo 5.07). Tim
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Re: Moire (aka bouncing lines)
Hi bwinkel67,
Turbo Toolkit should give you the Charge command. Turbo compiles the currently loaded program - it does not compile from disc. When you pass the file name over, if I remember correctly, that's the output filename - hence the prompt to delete it.
HTH
Cheers,
Norm.
Turbo Toolkit should give you the Charge command. Turbo compiles the currently loaded program - it does not compile from disc. When you pass the file name over, if I remember correctly, that's the output filename - hence the prompt to delete it.
HTH
Cheers,
Norm.
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Author of Arduino Software Internals
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Author of Arduino Software Internals
Author of Arduino Interrupts
No longer on Twitter, find me on https://mastodon.scot/@NormanDunbar.
Re: Moire (aka bouncing lines)
From all what I have heard (e.g. Hans-Peter Recktenwald) QLAY is one of the most compatible emulators for the QL. But unfortunately only for the BBQL. E.g. afaik all directory device drivers (except RAM-Disk) only support a kind of Microdrive emulation (e.g. a maximum of 256 (512?) files per drive. AND (at least for me) the most disadvantage is, that it's very uncomfortable to copy files to it (you must use a special program, delivered with QLAY).swensont wrote:I was able to compile it and it ran fine. The problem might be Qlay. I don't think it was ever a fully stable emulator.
http://peter-sulzer.bplaced.net
GERMAN! QL-Download page also available in English: GETLINE$() function, UNIX-like "ls" command, improved DIY-Toolkit function EDLINE$ - All with source. AND a good Python 3 Tutorial (German) for Win/UNIX
GERMAN! QL-Download page also available in English: GETLINE$() function, UNIX-like "ls" command, improved DIY-Toolkit function EDLINE$ - All with source. AND a good Python 3 Tutorial (German) for Win/UNIX

Re: Moire (aka bouncing lines)
Ok, some progress (thanks to NormanDunbar). I was able to compile Baton_bas with three BASIC compilers, with only one (Turbo) not quite working. Each gives a different final executable size with the older ones taking less space...all under QLAY2. The problem with Turbo might be that I'm running it from Win8 whereas all the other ones I ran from Flp1 (via WIN_USE FLP) so I'll have to try that. Sometimes the NFA.ROM causes issues.
BTW, Peter Hale (listed on the BASIC) was the first person I connected with here in Boston for QL stuff and he got me involved in NESQLUG. Miss those days when Boston had enough QL'ers where we could have a users group. I still have a magnet form the 1996 NESQLUG Boston QL meeting where I guess I was Program Director (I think we each got a task to do
) It was fun seeing folks from Europe come over and show all the cool stuff being done. Like I said, I have a bunch of b&w pictures of attendees...PM me if you came and want a grainy picture of yourself from May 18, 1996.
- SuperCharge - works with a file size of 7,268
- Note that the original Baton_exe that I had, but for some reason, refuses to run (even adding appropriate dataspace) was compiled by 1987 version of Turbo/SuperCharge with size 7,778.
- I don't really understand why I cannot get it to run again as the file doesn't seem to be corrupt but when executed it just prints into window #0 the same graphics character indefinitely.
- The header difference between the two were:
- Original: `b5.09Jû T 1987 The Turbo Team.
- Compiled with SuperCharge of of Dilwyn's site: `&2.00Jû Baton Digital Precision
- Turbo - compiles with file size 8,588 but won't run.
- Note that this is the same size as what swensont posted but mine won't run and his will
- Looking at the two files, mine differs slightly in that it starts replacing 'ƒ" with a space towards the end of the file...it does use it in the first portion.
- QLiberator - works with file size of 10,242
BTW, Peter Hale (listed on the BASIC) was the first person I connected with here in Boston for QL stuff and he got me involved in NESQLUG. Miss those days when Boston had enough QL'ers where we could have a users group. I still have a magnet form the 1996 NESQLUG Boston QL meeting where I guess I was Program Director (I think we each got a task to do

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Re: Moire (aka bouncing lines)
Hi,
The CHARGE command uses DEFAULT_DEVICE command to point to the location of the Turbo compiler directory.
So if Turbo Compiler is located on WIN8_turbo_
Use the command: DEFAULT_DEVICE "win8_turbo_"
With reference to the Turbo Toolkit Manual, Section 7, outlines all this
. Also DEFAULT_DEVICE also changes the Toolkit 2 PROG_USE definition.
Another way is to set DATA_USE, PROG_USE point to the Turbo directory.
Just read the manual all the information is there. Any QL system, including emulators, will work with the Turbo system as long as the path to the compiler directory is set correctly.
I have read that Turbo is an upgrade to Supercharge... I am not going to contradict the author of both systems.
The CHARGE command uses DEFAULT_DEVICE command to point to the location of the Turbo compiler directory.
So if Turbo Compiler is located on WIN8_turbo_
Use the command: DEFAULT_DEVICE "win8_turbo_"
With reference to the Turbo Toolkit Manual, Section 7, outlines all this
. Also DEFAULT_DEVICE also changes the Toolkit 2 PROG_USE definition.
Another way is to set DATA_USE, PROG_USE point to the Turbo directory.
Just read the manual all the information is there. Any QL system, including emulators, will work with the Turbo system as long as the path to the compiler directory is set correctly.
I have read that Turbo is an upgrade to Supercharge... I am not going to contradict the author of both systems.
Regards,
Derek
Derek
Re: Moire (aka bouncing lines)
Of course it's an upgrade. First was SuperCharge (the first BASIC compiler). Following was not possible with SuperCharge, but with Turbo (you have to add extra commands):Derek_Stewart wrote:I have read that Turbo is an upgrade to Supercharge... I am not going to contradict the author of both systems.
1000 DEFine Procedure set_a$
1040 a$='Hello world'
1080 END Define
11020:
1160: INPUT 'Enter Greeting', userin$
1180: PRINT userin$
With Turbo this is possible, but you must define the name of the parameter a$ (or was it userin$?) as reference or so (cannot remember how to do it exactly). BUT this only works for SuperBASIC procedures/functions(!). With machine code SuperBASIC extensions you CANNOT use reference variables (like the TK2 extra command GET). (I'm not sure, but I think I have read, that someone has extended Turbo, so that this is now possible [in a version long after 2000]).
AND(!) SuperCharge was copy protected! There was a lens, and every tenth times (or so) you have started it, you have to put the lens before the screen, read the code and enter the code, so that the compiler would run(!).
http://peter-sulzer.bplaced.net
GERMAN! QL-Download page also available in English: GETLINE$() function, UNIX-like "ls" command, improved DIY-Toolkit function EDLINE$ - All with source. AND a good Python 3 Tutorial (German) for Win/UNIX
GERMAN! QL-Download page also available in English: GETLINE$() function, UNIX-like "ls" command, improved DIY-Toolkit function EDLINE$ - All with source. AND a good Python 3 Tutorial (German) for Win/UNIX

Re: Moire (aka bouncing lines)
I think I read in Turbo there is an optimize flag, correct? If so I will need to try it. I appreciate upgraded software but I prefer upgrades to be leaner and faster and so for compilers to create leaner and faster code.
The SuperCharge I used had the copy protection deactivated, however there didn't seem to be a CHARGE command so instead you had to LOAD FLP1_SUPERCHARGE to get it to work (even after loading the EXTENSION_CODE). Also, the basic routine that came with it to change the task name was expecting version 1 and this was version 2 (I changed it and it changed the name accordingly with no issues). Unfortunately that older version doesn't have any manual with it, I looked.
I find QLAY2 to be a pretty good emulator and things usually work as expected for me. I also find it is a great interface emulator for a BBQL, esp using vDrive since I can quickly populate MDV files and get them on an SD card to transfer over. It's the default directories that I usually struggle with and that is usually just a lack of understanding how to use them, but sometimes the NFA.ROM also causes issues. Also, qlayt.exe is an important utility to use with that emulator.
Thanks for all the help...happy to have the Baton_exe back and, bonus, have it be a slightly smaller footprint now. I wanted to use it to demo something on the BBQL. I have Moire for an old Mac so Baton is the QL equivalent.
The SuperCharge I used had the copy protection deactivated, however there didn't seem to be a CHARGE command so instead you had to LOAD FLP1_SUPERCHARGE to get it to work (even after loading the EXTENSION_CODE). Also, the basic routine that came with it to change the task name was expecting version 1 and this was version 2 (I changed it and it changed the name accordingly with no issues). Unfortunately that older version doesn't have any manual with it, I looked.
I find QLAY2 to be a pretty good emulator and things usually work as expected for me. I also find it is a great interface emulator for a BBQL, esp using vDrive since I can quickly populate MDV files and get them on an SD card to transfer over. It's the default directories that I usually struggle with and that is usually just a lack of understanding how to use them, but sometimes the NFA.ROM also causes issues. Also, qlayt.exe is an important utility to use with that emulator.
Thanks for all the help...happy to have the Baton_exe back and, bonus, have it be a slightly smaller footprint now. I wanted to use it to demo something on the BBQL. I have Moire for an old Mac so Baton is the QL equivalent.