Andrew wrote: Fri Nov 24, 2023 8:13 pm Will there be a SMSQE version for the FPGA ULA, that will allow the use of 16 colors?
It would be nice and the available colors will be more than 16 and I could make new graphic resolutions but I don't think there will ever be.
For now there is not a final version so it is too early to consider smsqe.
The sprites use 16 colors and one'll be able to plot in 16+ colors and make images with 16+ colors for games.
With sprites and the faster access and 2MB of ram one can "easily" make games with compiled basic or C as I demonstrated with the galaxians clone game (C68).