I imagine most of you actually know games from Mojon Twins
How difficult would be porting them to QL? (about 68k architecture, some were actually ported to Sega-Megadrive - but of course, the video hardware on QL is far more limited (no hardware sprites, halftone colours only obtained by halftone patterns (specially on the pristine QL machines) (like those at http://foro.speccy.org/viewtopic.php?f= ... 9&start=15 ) ), and situations like this can be counted with)
I'm really curious about comments on this topic!
