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EasySprite problems.
Posted: Sun Dec 13, 2020 3:43 pm
by NormanDunbar
I've never used
easySprite before. Now I'm using it and I wan't to create a few sprites, save them as a collection, load them into
easyPTR4 and assign each one to a different loose item. Seems easy?
Here's what I did - based on not having any docs since EasyPointer 2!
- Design sprite 1
- Hit Files
- Named the sprite - sprite 1
- Do Save as Collection (_msc)
- Do Save as sprite
- Hit Ok
- Entered file name & OK to save
- ESC to close files dialogue.
- Design sprite 2
- Hit Files
- Named the sprite - sprite 2
- Do Append
- Do Save as sprite
- Hit OK
- Select previous _msc filename & OK to append
- ESC back to main screen.
Problem, when I go into
easyMenu4 and hit Files, then under Load, choose _msc, navigate and select the file from
easySprite and OK to load it, it does so. I then ESC back to the main design screen.
The sprites are
not loaded or available for use when I go into the Loose Item, Object dialogue, hit object, and in the Sprite dialogue that appears, scroll through all the sprites -- none of my designs are to be found.
Could someone point me at the docs, or something to make it work please? Ta.
Cheers,
Norm.
Re: EasySprite problems.
Posted: Sun Dec 13, 2020 4:14 pm
by NormanDunbar
I forgot to mention, if I save the sprites as a single, each one, it saves fine and loads into easyMenu and can be used quite happily.
Cheers,
Norm.
Re: EasySprite problems.
Posted: Sun Dec 13, 2020 4:19 pm
by mk79
NormanDunbar wrote:Here's what I did - based on not having any docs since EasyPointer 2!
I don't know the answer, not having used it for over 10 years. And I don't know if it will help, but I think the current manual is hidden under the first link here
http://letmegooglethat.com/?q=easyptr+manual
Marcel
Re: EasySprite problems.
Posted: Sun Dec 13, 2020 4:37 pm
by mk79
It appears sprites are inserted into the object list, but they are wrong (show up as the mouse pointer and "text" objects). Maybe the feature is simply broken

Re: EasySprite problems.
Posted: Sun Dec 13, 2020 7:22 pm
by NormanDunbar
Thanks Marcel for the manual link etc. And for confirming that it's probably broken.
I'll use individual sprites instead.
Cheers,
Norm.
Re: EasySprite problems.
Posted: Sun Dec 13, 2020 8:26 pm
by mk79
Like the idiot that I am I actually tried to fix it. Any probably succeeded. And maybe broke 10 other things on the way, the dictionary definition of "unmaintainable" is "EasyPtr". I once had to increase the size of some internal heap header for another feature, but turns out there was an implicit assumption that the header is always 2 bytes smaller than the _msc header. I think I managed to solve it some other way. Anyway, new version is on my page.
Re: EasySprite problems.
Posted: Sun Dec 13, 2020 10:25 pm
by NormanDunbar
Bl00dy Hell!
Thank you very much. That is seriously impressive. And on a Sunday too.
I'll grab it as soon as I can.
Cheers,
Norm.
Re: EasySprite problems.
Posted: Mon Dec 14, 2020 11:47 am
by BSJR
NormanDunbar wrote:Bl00dy Hell!
Thank you very much. That is seriously impressive. And on a Sunday too.
I'll grab it as soon as I can.
Thanks Marcel for fixing EasySprite, I had not encoutered that one.
Norrman, have you tried loading the _msc file into AppMan?
That is a good way to check if the save was OK and extract the each SPR as clean sprite again.
Re: EasySprite problems.
Posted: Mon Dec 14, 2020 3:08 pm
by mk79
BSJR wrote:NormanDunbar wrote:Thanks Marcel for fixing EasySprite, I had not encoutered that one.
As did apparently nobody else in the last 16 years

EasySprite is fine, it was EasyMenu that couldn't load the _msc files anymore. So nothing should have changed in regards to AppMan.
Cheers, Marcel
Re: EasySprite problems.
Posted: Mon Dec 14, 2020 4:47 pm
by NormanDunbar
Oh dear, double embarrassment!
1. "let me google that for you" - touche!
2. I already had the download of the docs after all.
I'm getting too old for this stuff!
Thanks again Marcel.
Cheers,
Norm.