Re: Q68 SMSQ/E Screen modes
Posted: Wed Jul 24, 2024 9:10 pm
Unfortunately, no DISP_SIZE. But you can use DISP_MODE on Q68 which sets both mode and screen size (a limited set of sizes only, e.g. DISP_MODE 6 sets 16-bit colour in 512x384 pixels resolution).Andrew wrote: Wed Jul 24, 2024 7:25 pmI hoped that at least DISP_SIZE worksDerek_Stewart wrote: Wed Jul 24, 2024 7:13 pm Hi,
unless there has been a change DISP_TYPE does nothing, as with the DISP_XXX functions.
I asked Wolfgang about a while back, confirmed, maybe it has been implemented.
I was relying on it to set the screen size for Pitman.
DISP_MODE mode
where mode can take the following values:
• 0 = QL 8 colour mode
the standard 512 x 256 pixels mode in 8 colours. In this mode you can also set
mode 4, with the usual MODE keyword. This is then equivalent to setting
DISP_MODE 1.
• 1 = QL 4 colour mode
the standard 512 x 256 pixels in 4 colours mode. In this mode you can also set
mode 8, with the usual MODE keyword. This is then equivalent to setting
DISP_MODE 0.
• 2 = Small 16 bit mode
512 x 256 pixels in mode 33 (16 bits per pixel).
• 3 = Large 16 bit mode
1024 x 512 pixels in mode 33 (16 bits per pixel). Please note that this mode will
slow down the Q68, you should not use this mode when doing something time
critical.
• 4 = Large QL Mode 4
1024 x 768 pixels in QL 4 colours mode (there is no mode 8 in this display mode).
• 5 = Aurora compatible 8 bit colours
1024 x 768 pixels in Aurora 256 colours mode. This allows you to have a big screen
with nicer colours while still being reasonably fast (but slower than the QL modes).
• 6 = Medium 16 bit mode
512 x 384 pixels in mode 33 (16 bits per pixel).
7 = Very large 16 bit mode
• 1024 x 768 pixels in mode 33 (16 bits per pixel). Please note that this mode will
severely slow down the Q68, you should not use this mode when doing something
time-critical