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Re: My game development thread

Posted: Tue Apr 12, 2011 10:03 pm
by robheaton
Looking forward to this one!
If you need someone to test it out, just let me know! :D

Re: My game development thread

Posted: Wed Aug 24, 2011 10:08 pm
by vanpeebles
Well I've been typing out some more thoughts and ideas tonight. Thinking how I can make puzzles and make a game out of it. And also figuring out the story.

Re: My game development thread

Posted: Mon Sep 05, 2011 9:58 am
by vanpeebles
Well after some thought and inspection of the two programs, I've decided to go with ACT as the utility of choice. The Quill didn't have the flexiblity and didn't seem to make the best use of the QL hardware.

Re: My game development thread

Posted: Mon Sep 05, 2011 11:10 pm
by Dave
If you want any help/testing, I'm interested, and my Missus is a Sherlock Holmes buff.

Re: My game development thread

Posted: Tue Sep 06, 2011 9:04 am
by RWAP
vanpeebles wrote:Well after some thought and inspection of the two programs, I've decided to go with ACT as the utility of choice. The Quill didn't have the flexiblity and didn't seem to make the best use of the QL hardware.
OH I agree - ACT is much better to use...

Although there is the public domain Quill to SuperBASIC convertor which Alan Pemberton used for Voyage of the Beano !

Re: My game development thread

Posted: Tue Sep 06, 2011 9:26 am
by vanpeebles
I didn't know Voyage of the Beano was done in the Quill, that's pretty impressive! :ugeek:

Re: My game development thread

Posted: Wed Sep 07, 2011 8:49 am
by vanpeebles
I took my first proper steps with ACT last night, I checked out the included Imagine adventure which was pretty impressive. The game runs a real time clock even if you don't enter commands etc. At one point I left it running and it drew a ghost on my screen which stole a note then vanished.

I copied the beginner files to a second working floppy which I could edit calling up the tasks, but I didn't have much luck using the captain menu system, when I selected go nothing happened. But I don't think I re-tried captain after I copied the working files to flp2.

RWAP would it be possible to release ACT as a single item to purchase? We could maybe get some kind of user group going :)

Re: My game development thread

Posted: Wed Sep 07, 2011 6:15 pm
by RWAP
I may have another copy of ACT - but unfortunately, the copyright position is the problem here - it would mean trying to track down the authors (can you remind me who they were please!)

Rich

Re: My game development thread

Posted: Wed Sep 07, 2011 7:02 pm
by Dave
How much do you want for it? :)

Re: My game development thread

Posted: Thu Sep 08, 2011 8:49 am
by thorsinclair
Hi,

Great to see moving this forward ;)
Are you planning a text only adventure or will you insert also graphics?

ps. couldn't see an entry of ACT in the rwap QL wiki, con somebody may write a short product info with some screenshots?

Best,
Thorsten