Hi Martyn,
Glad you like the 3D series of prototype perspective experiments.
I try to keep the code of eacj version constant, so that if anyone does try to see how the code works, it will little change.
The bits that do change , are the few data lines to define the drawings, and some tweaks for ...
Search found 888 matches
- Tue Apr 29, 2025 7:46 am
- Forum: Software & Programming
- Topic: Talent 3D Designer
- Replies: 89
- Views: 27352
- Tue Apr 29, 2025 6:35 am
- Forum: Software & Programming
- Topic: Talent 3D Designer
- Replies: 89
- Views: 27352
Re: Talent 3D Designer
Hi everybody,
Yer tiz... with flowering buds morphed in in 2D.... Steve.
Yer tiz... with flowering buds morphed in in 2D.... Steve.
- Mon Apr 28, 2025 11:05 am
- Forum: Software & Programming
- Topic: Talent 3D Designer
- Replies: 89
- Views: 27352
Re: Talent 3D Designer
Hi Folks,
Out of hospital, so here comes Butterfly5_bas... to celebrate my 77th birthday and MayDay ! Steve.
Out of hospital, so here comes Butterfly5_bas... to celebrate my 77th birthday and MayDay ! Steve.
- Sun Apr 20, 2025 7:56 pm
- Forum: The Welcome Area
- Topic: Hello
- Replies: 4
- Views: 649
Re: Hello
Fresh out of my hospital bed, I wish the community a year of hope for new developments... Best wishes for Easter, Steve;
- Sat Apr 05, 2025 3:36 pm
- Forum: Software & Programming
- Topic: Talent 3D Designer
- Replies: 89
- Views: 27352
Re: Talent 3D Designer
Thanks Dilwyn,
I forgot that TO in itself is a valid seperator...!
BTW, I never did see any detailed description of all the TK2 instructions. Do you know where they are listed ? Steve.
I forgot that TO in itself is a valid seperator...!
BTW, I never did see any detailed description of all the TK2 instructions. Do you know where they are listed ? Steve.
- Fri Apr 04, 2025 7:07 pm
- Forum: Software & Programming
- Topic: Talent 3D Designer
- Replies: 89
- Views: 27352
Re: Talent 3D Designer
Hi Derek and All,
Thanks for the 'QW' variable report, (corrected). All screen output now uses #g, (see lines 120 and 3130).
Program tweaked to run under QDOS, so compatibility should be better for other systems ? But does need emulator speed !
Flicker might be reduceable, but at the expense of ...
Thanks for the 'QW' variable report, (corrected). All screen output now uses #g, (see lines 120 and 3130).
Program tweaked to run under QDOS, so compatibility should be better for other systems ? But does need emulator speed !
Flicker might be reduceable, but at the expense of ...
- Thu Apr 03, 2025 8:34 am
- Forum: Software & Programming
- Topic: Talent 3D Designer
- Replies: 89
- Views: 27352
Re: Talent 3D Designer
Hi folks,
Here is the final Butterfly version, featuring six flyoing insects. UNZIP, LRUN or ESCape, (P)ause or (R)eplay. Tested ok on QPC2.
Now everything works ok, will allow other varied future animations, all done with very liitle DATA, via morphing. Steve.
Here is the final Butterfly version, featuring six flyoing insects. UNZIP, LRUN or ESCape, (P)ause or (R)eplay. Tested ok on QPC2.
Now everything works ok, will allow other varied future animations, all done with very liitle DATA, via morphing. Steve.
- Wed Apr 02, 2025 10:32 pm
- Forum: Software & Programming
- Topic: Talent 3D Designer
- Replies: 89
- Views: 27352
Re: Talent 3D Designer
Hi,
Multiple, multi-directional butterflies now tested ok on QPC2. Speed is no problem with many flying simultaneously... Steve.
Multiple, multi-directional butterflies now tested ok on QPC2. Speed is no problem with many flying simultaneously... Steve.
- Tue Apr 01, 2025 9:53 pm
- Forum: Software & Programming
- Topic: Talent 3D Designer
- Replies: 89
- Views: 27352
Re: Talent 3D Designer
Hi Again,
Still improving the Butterfly versions. Smoother animation now achieved, with reduced flicker, by the use of less flight randomness.
Better perception of depth, with modified hidden-face orientation. (Could be adapted for sideways spotlighting at some stage...).
Screenshot showing how ...
Still improving the Butterfly versions. Smoother animation now achieved, with reduced flicker, by the use of less flight randomness.
Better perception of depth, with modified hidden-face orientation. (Could be adapted for sideways spotlighting at some stage...).
Screenshot showing how ...
- Sun Mar 30, 2025 11:31 pm
- Forum: Software & Programming
- Topic: Talent 3D Designer
- Replies: 89
- Views: 27352
Re: Talent 3D Designer
Hi Wicksy,
Talent programs were pretty spectacular when they were first on sale, but are no longer up to date on progress.
These latest 3D perspective programs go much further than was possible before emulators came on the market.
Now it is possible to write real-time programs in SMSQ/E basic, so ...
Talent programs were pretty spectacular when they were first on sale, but are no longer up to date on progress.
These latest 3D perspective programs go much further than was possible before emulators came on the market.
Now it is possible to write real-time programs in SMSQ/E basic, so ...