Search found 213 matches

by polka
Wed Jun 04, 2025 3:55 pm
Forum: Software & Programming
Topic: My "from PACKAGE import *" (Python) simulation project (reflection)
Replies: 64
Views: 5191

Re: My "from PACKAGE import *" (Python) simulation project (reflection)

Hum ! I did not want to show MY boot program, only to use a typical boot program as an example to show how a little "Add_Line_Numbers" FuNction could together with all the power of MERGE, MRUN etc. let develop SuperBasic programs as an assemblage of unnumbered modules that are numbered and ...
by polka
Mon Jun 02, 2025 8:35 am
Forum: Software & Programming
Topic: My "from PACKAGE import *" (Python) simulation project (reflection)
Replies: 64
Views: 5191

Re: My "from PACKAGE import *" (Python) simulation project

Hi,

I tried it, yes it works : with LOAD and also with MERGE but who would have had the idea to try such a simple thing ? Congratulation !


Hi,

I used to write numberless Superbasic programs in QED, on a Minerva based QL and could load the program into Superbasic and add line numbers with:

AUTO ...
by polka
Sun Jun 01, 2025 12:47 pm
Forum: Software & Programming
Topic: My "from PACKAGE import *" (Python) simulation project (reflection)
Replies: 64
Views: 5191

Re: My "from PACKAGE import *" (Python) simulation project (reflection)

When the ALN section is not skipped (because you needed to update the _BAS modules and thus set CFO > 0 ), it will also create or update (overwrite) a file called TOOB, to be MRUN by intruction 32741 of the boot file. Ha ha ! What is this ? Here the TOOB file when in MANIFEST, instead of CFO = 0 you ...
by polka
Sun Jun 01, 2025 12:44 pm
Forum: Software & Programming
Topic: My "from PACKAGE import *" (Python) simulation project (reflection)
Replies: 64
Views: 5191

Re: My "from PACKAGE import *" (Python) simulation project (reflection)

Here is this (unnumbered) file :

LRESPR DEV$ & 'ptr_gen'
LRESPR DEV$ & 'MacMouse11'
LRESPR DEV$ & 'wman'
LRESPR DEV$ & 'Qptr'

WINDOW#0,512,256,0,0:PAPER#0,0:INK#0,0:CLS#0
WINDOW#0,388,42,110,0:PAPER#0,2;:INK#0,7:BORDER#0,1,7
WINDOW#1,94,225,14,0:PAPER#1,0;:INK#1,7:BORDER#1,1,7
WINDOW#2,388,182 ...
by polka
Sun Jun 01, 2025 12:41 pm
Forum: Software & Programming
Topic: My "from PACKAGE import *" (Python) simulation project (reflection)
Replies: 64
Views: 5191

Re: My "from PACKAGE import *" (Python) simulation project (reflection)

As an example of how this could foster modular loading of superbasic programs, here is my way to BOOT : in this little BOOT file, I load only one PROCedure called BYE and the FuNction ALN (abbreviation of "add_line_numbers"). These are numbered from 32742 to 32767, and surrouned by some unnumbered ...
by polka
Sun Jun 01, 2025 12:37 pm
Forum: Software & Programming
Topic: My "from PACKAGE import *" (Python) simulation project (reflection)
Replies: 64
Views: 5191

Re: My "from PACKAGE import *" (Python) simulation project (reflection)

Hi,
I did not find W.Lenerz's BasicLinker ? But

What I understood from this thread is that you want to be able to load a superbasic program by "importing like with Python" modules that compose it ? And do it without the hassle of line number managing ? Well, my advice is : do not bother to mimic ...
by polka
Fri Nov 22, 2024 1:36 pm
Forum: The Welcome Area
Topic: My dream QL
Replies: 7
Views: 4029

Re: My dream QL



SuperBASIC and SMSQ/E SBASIC is the best BASIC variation, BBC Basic as OK, but it has some features that I d not like.



Yes, I agree with this, SuperBasic is the best, I tasted a little BBC basic on my Z88, it's not so good (clumsy syntax). But you must at least have TK2 added and also if you ...
by polka
Mon Oct 07, 2024 1:16 pm
Forum: Software & Programming
Topic: Talent 3D Designer
Replies: 91
Views: 30056

Re: Talent 3D Designer

Let me tell you the whole story : I first programmed my perspective transform in FORTH for a 80386 PC with a VGA (640x480) graphic card. I join here my initial code :


3Danim86.zip


My first goal was to plot a single true perspective view of a 3D wire frame not using floating point nor ...
by polka
Thu Sep 19, 2024 10:02 am
Forum: Software & Programming
Topic: Talent 3D Designer
Replies: 91
Views: 30056

Re: Talent 3D Designer


Hi

I like the Forth language but have limited time to be proficient in it.

I used like using Brouhabouha Forth, would your 3D Forth file work in Brouhabouha?


I compared essentially ComputerOne FORTH and Digital Precision SupperFORTH, by porting on both some serious programs like a Conway's ...
by polka
Wed Sep 18, 2024 4:53 pm
Forum: Software & Programming
Topic: Talent 3D Designer
Replies: 91
Views: 30056

Re: Talent 3D Designer


Hi Polka,
You said: << the AVION connection data was compacted by the word XA that will just after the first connection -1 X automatically loop from point 2 to point 15 and then continues with 9 X 16 X etc. >> I am afraid I don't read FORTH code, so this explanation is rather abstruce !
Steve ...